Dragon Age Toolset
Posted: Fri Nov 13, 2009 5:06 pm
Has anyone messed around with this yet? I've looked it over and it seems pretty damn complicated. Certainly much more complex than the toolset for Neverwinter Nights.
The toolset is the primary reason I installed DA on my machine. Maia is currently playing it and since we have one copy, we can't play at the same time. So I'm happy creating stuff -- or at least I would be if I could figure this damn thing out.
It's still not as complicated as Valve's Source SDK. I wanted to make some maps for TF2 and after looking at the SDK (which highly resembles 3D Max), I'm not so sure I can do this.
The toolset is the primary reason I installed DA on my machine. Maia is currently playing it and since we have one copy, we can't play at the same time. So I'm happy creating stuff -- or at least I would be if I could figure this damn thing out.
It's still not as complicated as Valve's Source SDK. I wanted to make some maps for TF2 and after looking at the SDK (which highly resembles 3D Max), I'm not so sure I can do this.